By | May 7, 2025

How To Avoid DM Burnout

Avoiding DM (Dungeon Master) burnout is essential for keeping tabletop RPGs fun—for both you and your players. Burnout happens when running games starts to feel like a chore instead of a creative outlet. Here’s how to prevent it:

🎲 How To Avoid DM Burnout

1. Set Realistic Expectations

  • Don’t over-prepare. You don’t need to write a novel—just outline the key beats and improvise.
  • Keep sessions manageable in length (2–4 hours is often ideal).
  • Be honest with your players about what you can commit to.

2. Take Breaks When Needed

  • Don’t force yourself to run a session every week.
  • Schedule off-weeks or rotate DMs if possible.
  • Let the game rest if life gets hectic—your players will understand.

3. Use Tools & Resources

  • Use pre-written adventures or modules (e.g., Curse of Strahd, Lost Mine of Phandelver).
  • Use online tools like Kobold Fight Club (for encounters) or Donjon (for random generators).
  • Keep NPCs and locations minimal or modular.

4. Share the Load

  • Let players help worldbuild or create factions/NPCs.
  • Use a “West Marches” style where players help with session logistics.
  • Ask for feedback after sessions—knowing what your players enjoy most helps you focus your effort.

5. Keep It Player-Driven

  • Design open-ended scenarios and let the players shape the story.
  • Say “yes, and” more often—it reduces your need to script.
  • Let consequences emerge naturally instead of forcing a narrative.

6. Change It Up Occasionally

  • Run one-shots in different systems (e.g., Fiasco, Blades in the Dark, Call of Cthulhu).
  • Try short arcs, guest DMs, or co-DMing.
  • Take a break to be a player yourself—it’s refreshing.

7. Take Care of Yourself

  • Prioritize sleep, nutrition, and your own hobbies.
  • If your enjoyment is slipping, ask yourself why: is it the system, the group, the prep?
  • It’s okay to pause or end a campaign if it’s not bringing joy anymore.

🧠 Reminder: It’s Just a Game

Your value isn’t tied to being “the perfect DM.” Having fun and telling a story together is the point.